Video Game Makers Fight Gun Violence

In the wake of mass shootings in El Paso and Dayton, the makers of video games have realized that immediate steps must be taken.

“This has gone on far too long,” said Tim Shuttinsworth, Vice President of the Video Game Makers Association. “We are going to have to make the same commitments other industries have when their products have proven harmful to the public: start a fund to make campaign contributions to Congress.”

Shuttinsworth cites the examples of the tobacco industry, the NRA, and the military-industrial complex, to name a few.

“Once it became known that these industries were, directly or indirectly, killing thousands of people, the manufacturers stepped up. They didn’t run from the challenge — they met it head on, putting millions of dollars in the coffers of lawmakers who would protect them from harmful regulations and oversight and, more importantly, defend them to the country at large,” he said.

He was unwilling to speculate on the amount needed for the Congressional bribery fund, but when pressed, he admitted the number would have to be “in the millions” if the gaming industry wanted to be able to compete legislatively with the other suggested causes of gun violence.

 

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